Natural Math v5 is the governing frozen integer baseline.
Natural Math is a bounded local-process model for exact integer state, deterministic replay, and controlled morphology experiments. Higher version numbers do not establish authority by themselves.
Authority note: Natural Math v5 is the governing frozen integer baseline. Later-numbered diagnostic and experimental branches remain separate unless a versioned, hash-bound qualification record explicitly promotes them.
Migration notice: This page is preserved as a project authority route. Under the current public architecture, Natural Math is one formation-and-representation branch inside Consequential Formation, not the whole Fractalish program.
The public bundle currently exposes Natural Math v5 through this authority page and the sanitized claim/evidence artifacts. The v2.4 DOCX is historical lineage, not the governing v5 baseline.
Question
Can bounded integer operations expose how prior transitions constrain later formation?
Current approach
The v5 frozen integer baseline plus separately frozen, hash-bound experimental branches such as the 2026-09-13 moving/carry scale test.
Status
Natural Math v5 governs its declared fixture boundary; the moving/carry mechanism is frozen for its separate tested experiment and does not supersede v5.
Evidence
Version authority, fixtures, public release articles, executable receipts, and source-package hashes are linked on this page.
Open problem
Separate topology, population, horizon, lifetime, input rate, and independent-history count under a newly frozen design without repairing the original 44/64 failed gate.
Public state transfer, not hype
Current Natural Math Research Release
A dated reportable change linked to its original evidence package. Project authority and historical boundaries remain intact.
The result is deterministic software behavior under declared integer parameters and fixtures. It is not a general law of biology, physics, intelligence, or morphology.
Playable systems that make local rules easier to inspect.
Playable Applied Experiment
Eracii Arena: Duel
Playable applied development · Led by Melissa Ellen Clow
Eracii Arena translates selected Natural Math design principles into a playable deterministic strategy system. Two legends act within a finite grid, bounded rounds, explicit resources, local movement constraints, persistent positional consequences, and exact action resolution.
Once the combatants and player decisions are fixed, match outcomes arise from declared rules rather than random rolls or hidden outcome modifiers. The game also exposes the rival's current planned action and records a chained match history, making decisions and consequences inspectable rather than opaque.
Eracii is an independent applied-development lane. It is informed by Natural Math but is not part of the frozen Natural Math v5 conformance or qualification record.
A source event may lead to a separate interpretation or governance request, but the original source state is never rewritten into a different namespace.